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authorPhilipp Stanner <phasta@kernel.org>2025-10-24 18:12:22 +0200
committerPhilipp Stanner <phasta@kernel.org>2025-10-27 13:58:56 +0100
commite0023c8a74028739643aa14bd201c41a99866ca4 (patch)
treea1ca1c268296dc9ddc85b3d804d985b68b7ce710
parentd25e3a610bae03bffc5c14b5d944a5d0cd844678 (diff)
drm/nouveau: Fix race in nouveau_sched_fini()
nouveau_sched_fini() uses a memory barrier before wait_event(). wait_event(), however, is a macro which expands to a loop which might check the passed condition several times. The barrier would only take effect for the first check. Replace the barrier with a function which takes the spinlock. Cc: stable@vger.kernel.org # v6.8+ Fixes: 5f03a507b29e ("drm/nouveau: implement 1:1 scheduler - entity relationship") Acked-by: Danilo Krummrich <dakr@kernel.org> Signed-off-by: Philipp Stanner <phasta@kernel.org> Link: https://patch.msgid.link/20251024161221.196155-2-phasta@kernel.org
-rw-r--r--drivers/gpu/drm/nouveau/nouveau_sched.c14
1 files changed, 12 insertions, 2 deletions
diff --git a/drivers/gpu/drm/nouveau/nouveau_sched.c b/drivers/gpu/drm/nouveau/nouveau_sched.c
index e60f7892f5ce..a7bf539e5d86 100644
--- a/drivers/gpu/drm/nouveau/nouveau_sched.c
+++ b/drivers/gpu/drm/nouveau/nouveau_sched.c
@@ -482,6 +482,17 @@ nouveau_sched_create(struct nouveau_sched **psched, struct nouveau_drm *drm,
return 0;
}
+static bool
+nouveau_sched_job_list_empty(struct nouveau_sched *sched)
+{
+ bool empty;
+
+ spin_lock(&sched->job.list.lock);
+ empty = list_empty(&sched->job.list.head);
+ spin_unlock(&sched->job.list.lock);
+
+ return empty;
+}
static void
nouveau_sched_fini(struct nouveau_sched *sched)
@@ -489,8 +500,7 @@ nouveau_sched_fini(struct nouveau_sched *sched)
struct drm_gpu_scheduler *drm_sched = &sched->base;
struct drm_sched_entity *entity = &sched->entity;
- rmb(); /* for list_empty to work without lock */
- wait_event(sched->job.wq, list_empty(&sched->job.list.head));
+ wait_event(sched->job.wq, nouveau_sched_job_list_empty(sched));
drm_sched_entity_fini(entity);
drm_sched_fini(drm_sched);