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authorMarco Crivellari <marco.crivellari@suse.com>2025-09-05 10:53:07 +0200
committerAlexei Starovoitov <ast@kernel.org>2025-09-08 10:04:37 -0700
commit34f86083a4e1887ada121d2b5c4f47cc038a3356 (patch)
tree26f909aeaa9dc6427212f4c8c6ef3b98300302f9 /kernel/bpf/cgroup.c
parent93a83d044314b041ffe2bb1d43b8b0cea7f60921 (diff)
bpf: replace use of system_wq with system_percpu_wq
Currently if a user enqueue a work item using schedule_delayed_work() the used wq is "system_wq" (per-cpu wq) while queue_delayed_work() use WORK_CPU_UNBOUND (used when a cpu is not specified). The same applies to schedule_work() that is using system_wq and queue_work(), that makes use again of WORK_CPU_UNBOUND. This lack of consistentcy cannot be addressed without refactoring the API. system_wq is a per-CPU worqueue, yet nothing in its name tells about that CPU affinity constraint, which is very often not required by users. Make it clear by adding a system_percpu_wq. queue_work() / queue_delayed_work() mod_delayed_work() will now use the new per-cpu wq: whether the user still stick on the old name a warn will be printed along a wq redirect to the new one. This patch add the new system_percpu_wq except for mm, fs and net subsystem, whom are handled in separated patches. The old wq will be kept for a few release cylces. Suggested-by: Tejun Heo <tj@kernel.org> Signed-off-by: Marco Crivellari <marco.crivellari@suse.com> Link: https://lore.kernel.org/r/20250905085309.94596-2-marco.crivellari@suse.com Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Diffstat (limited to 'kernel/bpf/cgroup.c')
-rw-r--r--kernel/bpf/cgroup.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/kernel/bpf/cgroup.c b/kernel/bpf/cgroup.c
index 9912c7b9a266..dde605c9415a 100644
--- a/kernel/bpf/cgroup.c
+++ b/kernel/bpf/cgroup.c
@@ -27,7 +27,7 @@ EXPORT_SYMBOL(cgroup_bpf_enabled_key);
/*
* cgroup bpf destruction makes heavy use of work items and there can be a lot
* of concurrent destructions. Use a separate workqueue so that cgroup bpf
- * destruction work items don't end up filling up max_active of system_wq
+ * destruction work items don't end up filling up max_active of system_percpu_wq
* which may lead to deadlock.
*/
static struct workqueue_struct *cgroup_bpf_destroy_wq;