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-rw-r--r--drivers/gpu/drm/i915/gem/i915_gem_wait.c2
-rw-r--r--drivers/gpu/drm/i915/gt/selftest_execlists.c4
-rw-r--r--drivers/gpu/drm/i915/i915_utils.c2
-rw-r--r--drivers/gpu/drm/v3d/v3d_bo.c2
4 files changed, 5 insertions, 5 deletions
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_wait.c b/drivers/gpu/drm/i915/gem/i915_gem_wait.c
index d4b918fb11ce..1f55e62044a4 100644
--- a/drivers/gpu/drm/i915/gem/i915_gem_wait.c
+++ b/drivers/gpu/drm/i915/gem/i915_gem_wait.c
@@ -266,7 +266,7 @@ i915_gem_wait_ioctl(struct drm_device *dev, void *data, struct drm_file *file)
if (ret == -ETIME && !nsecs_to_jiffies(args->timeout_ns))
args->timeout_ns = 0;
- /* Asked to wait beyond the jiffie/scheduler precision? */
+ /* Asked to wait beyond the jiffy/scheduler precision? */
if (ret == -ETIME && args->timeout_ns)
ret = -EAGAIN;
}
diff --git a/drivers/gpu/drm/i915/gt/selftest_execlists.c b/drivers/gpu/drm/i915/gt/selftest_execlists.c
index 4202df5b8c12..222ca7c44951 100644
--- a/drivers/gpu/drm/i915/gt/selftest_execlists.c
+++ b/drivers/gpu/drm/i915/gt/selftest_execlists.c
@@ -93,7 +93,7 @@ static int wait_for_reset(struct intel_engine_cs *engine,
return -EINVAL;
}
- /* Give the request a jiffie to complete after flushing the worker */
+ /* Give the request a jiffy to complete after flushing the worker */
if (i915_request_wait(rq, 0,
max(0l, (long)(timeout - jiffies)) + 1) < 0) {
pr_err("%s: hanging request %llx:%lld did not complete\n",
@@ -3426,7 +3426,7 @@ static int live_preempt_timeout(void *arg)
cpu_relax();
saved_timeout = engine->props.preempt_timeout_ms;
- engine->props.preempt_timeout_ms = 1; /* in ms, -> 1 jiffie */
+ engine->props.preempt_timeout_ms = 1; /* in ms, -> 1 jiffy */
i915_request_get(rq);
i915_request_add(rq);
diff --git a/drivers/gpu/drm/i915/i915_utils.c b/drivers/gpu/drm/i915/i915_utils.c
index 6f9e7b354b54..f2ba51c20e97 100644
--- a/drivers/gpu/drm/i915/i915_utils.c
+++ b/drivers/gpu/drm/i915/i915_utils.c
@@ -110,7 +110,7 @@ void set_timer_ms(struct timer_list *t, unsigned long timeout)
* Paranoia to make sure the compiler computes the timeout before
* loading 'jiffies' as jiffies is volatile and may be updated in
* the background by a timer tick. All to reduce the complexity
- * of the addition and reduce the risk of losing a jiffie.
+ * of the addition and reduce the risk of losing a jiffy.
*/
barrier();
diff --git a/drivers/gpu/drm/v3d/v3d_bo.c b/drivers/gpu/drm/v3d/v3d_bo.c
index a165cbcdd27b..9eafe53a8f41 100644
--- a/drivers/gpu/drm/v3d/v3d_bo.c
+++ b/drivers/gpu/drm/v3d/v3d_bo.c
@@ -279,7 +279,7 @@ v3d_wait_bo_ioctl(struct drm_device *dev, void *data,
else
args->timeout_ns = 0;
- /* Asked to wait beyond the jiffie/scheduler precision? */
+ /* Asked to wait beyond the jiffy/scheduler precision? */
if (ret == -ETIME && args->timeout_ns)
ret = -EAGAIN;