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authorPhilipp Stanner <phasta@kernel.org>2025-02-11 12:14:23 +0100
committerPhilipp Stanner <phasta@kernel.org>2025-02-12 11:59:52 +0100
commit796a9f55a8d1d85387b973df9a06cbf4bc2d6327 (patch)
tree4b245e0b57dd34f449d5dc8aaa91bc7a08494341 /include/drm/gpu_scheduler.h
parent62ae45687e43574f6c13158f8b8c5e10d3d22fc4 (diff)
drm/sched: Use struct for drm_sched_init() params
drm_sched_init() has a great many parameters and upcoming new functionality for the scheduler might add even more. Generally, the great number of parameters reduces readability and has already caused one missnaming, addressed in: commit 6f1cacf4eba7 ("drm/nouveau: Improve variable name in nouveau_sched_init()"). Introduce a new struct for the scheduler init parameters and port all users. Reviewed-by: Liviu Dudau <liviu.dudau@arm.com> Acked-by: Matthew Brost <matthew.brost@intel.com> # for Xe Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> # for Panfrost and Panthor Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com> # for Etnaviv Reviewed-by: Frank Binns <frank.binns@imgtec.com> # for Imagination Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com> # for Sched Reviewed-by: MaĆ­ra Canal <mcanal@igalia.com> # for v3d Reviewed-by: Danilo Krummrich <dakr@kernel.org> Reviewed-by: Lizhi Hou <lizhi.hou@amd.com> # for amdxdna Signed-off-by: Philipp Stanner <phasta@kernel.org> Link: https://patchwork.freedesktop.org/patch/msgid/20250211111422.21235-2-phasta@kernel.org
Diffstat (limited to 'include/drm/gpu_scheduler.h')
-rw-r--r--include/drm/gpu_scheduler.h36
1 files changed, 31 insertions, 5 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index cf88f2bd020f..6bf458dbce84 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -540,12 +540,38 @@ struct drm_gpu_scheduler {
struct device *dev;
};
+/**
+ * struct drm_sched_init_args - parameters for initializing a DRM GPU scheduler
+ *
+ * @ops: backend operations provided by the driver
+ * @submit_wq: workqueue to use for submission. If NULL, an ordered wq is
+ * allocated and used.
+ * @num_rqs: Number of run-queues. This may be at most DRM_SCHED_PRIORITY_COUNT,
+ * as there's usually one run-queue per priority, but may be less.
+ * @credit_limit: the number of credits this scheduler can hold from all jobs
+ * @hang_limit: number of times to allow a job to hang before dropping it.
+ * This mechanism is DEPRECATED. Set it to 0.
+ * @timeout: timeout value in jiffies for submitted jobs.
+ * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is used.
+ * @score: score atomic shared with other schedulers. May be NULL.
+ * @name: name (typically the driver's name). Used for debugging
+ * @dev: associated device. Used for debugging
+ */
+struct drm_sched_init_args {
+ const struct drm_sched_backend_ops *ops;
+ struct workqueue_struct *submit_wq;
+ struct workqueue_struct *timeout_wq;
+ u32 num_rqs;
+ u32 credit_limit;
+ unsigned int hang_limit;
+ long timeout;
+ atomic_t *score;
+ const char *name;
+ struct device *dev;
+};
+
int drm_sched_init(struct drm_gpu_scheduler *sched,
- const struct drm_sched_backend_ops *ops,
- struct workqueue_struct *submit_wq,
- u32 num_rqs, u32 credit_limit, unsigned int hang_limit,
- long timeout, struct workqueue_struct *timeout_wq,
- atomic_t *score, const char *name, struct device *dev);
+ const struct drm_sched_init_args *args);
void drm_sched_fini(struct drm_gpu_scheduler *sched);
int drm_sched_job_init(struct drm_sched_job *job,