summaryrefslogtreecommitdiff
path: root/drivers/gpu/drm/scheduler/sched_main.c
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/gpu/drm/scheduler/sched_main.c')
-rw-r--r--drivers/gpu/drm/scheduler/sched_main.c16
1 files changed, 16 insertions, 0 deletions
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
index 5a550fd76bf0..46119aacb809 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -1424,6 +1424,22 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched)
* Prevents reinsertion and marks job_queue as idle,
* it will be removed from the rq in drm_sched_entity_fini()
* eventually
+ *
+ * FIXME:
+ * This lacks the proper spin_lock(&s_entity->lock) and
+ * is, therefore, a race condition. Most notably, it
+ * can race with drm_sched_entity_push_job(). The lock
+ * cannot be taken here, however, because this would
+ * lead to lock inversion -> deadlock.
+ *
+ * The best solution probably is to enforce the life
+ * time rule of all entities having to be torn down
+ * before their scheduler. Then, however, locking could
+ * be dropped alltogether from this function.
+ *
+ * For now, this remains a potential race in all
+ * drivers that keep entities alive for longer than
+ * the scheduler.
*/
s_entity->stopped = true;
spin_unlock(&rq->lock);