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Boot the GSP to the RISC-V active state. Completing the boot requires
running the CPU sequencer which will be added in a future commit.
Reviewed-by: Lyude Paul <lyude@redhat.com>
Signed-off-by: Alistair Popple <apopple@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251110-gsp_boot-v9-15-8ae4058e3c0e@nvidia.com>
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The GSP requires some pieces of metadata to boot. These are passed in a
struct which the GSP transfers via DMA. Create this struct and get a
handle to it for future use when booting the GSP.
Signed-off-by: Alistair Popple <apopple@nvidia.com>
Co-developed-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251110-gsp_boot-v9-5-8ae4058e3c0e@nvidia.com>
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Compute more of the required FB layout information to boot the GSP
firmware.
This information is dependent on the firmware itself, so first we need
to import and abstract the required firmware bindings in the `nvfw`
module.
Then, a new FB HAL method is introduced in `fb::hal` that uses these
bindings and hardware information to compute the correct layout
information.
This information is then used in `fb` and the result made visible in
`FbLayout`.
These 3 things are grouped into the same patch to avoid lots of unused
warnings that would be tedious to work around. As they happen in
different files, they should not be too difficult to track separately.
Acked-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251110-gsp_boot-v9-1-8ae4058e3c0e@nvidia.com>
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Use the newly-introduced `num` module to replace the use of `as`
wherever it is safe to do. This ensures that a given conversion cannot
lose data if its source or destination type ever changes.
Acked-by: Danilo Krummrich <dakr@kernel.org>
[acourbot@nvidia.com: fix merge conflicts after rebase.]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251029-nova-as-v3-5-6a30c7333ad9@nvidia.com>
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Some comments that already existed didn't start with a capital
letter, this patch fixes that.
Signed-off-by: Daniel del Castillo <delcastillodelarosadaniel@gmail.com>
[acourbot@nvidia.com: set prefix to "gpu: nova-core:".]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251104193756.57726-2-delcastillodelarosadaniel@gmail.com>
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This patch solves one of the existing mentions of COHA, a task
in the Nova task list about improving the `CoherentAllocation` API.
It uses the new `from_bytes` method from the `FromBytes` trait as
well as the `as_slice` and `as_slice_mut` methods from
`CoherentAllocation`.
Signed-off-by: Daniel del Castillo <delcastillodelarosadaniel@gmail.com>
[acourbot@nvidia.com: set prefix to "gpu: nova-core:".]
[acourbot@nvidia.com: fix merge conflict after imports refactor.]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251104193756.57726-1-delcastillodelarosadaniel@gmail.com>
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As per [1], we need one "use" item per line, in order to reduce merge
conflicts. Furthermore, we need a trailing ", //" in order to tell
rustfmt(1) to leave it alone.
This does that for the entire nova-core driver.
[1] https://docs.kernel.org/rust/coding-guidelines.html#imports
Acked-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: John Hubbard <jhubbard@nvidia.com>
[acourbot@nvidia.com: remove imports already in prelude as pointed out
by Danilo.]
[acourbot@nvidia.com: remove a few unneeded trailing `//`.]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251107021006.434109-1-jhubbard@nvidia.com>
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There are a few situations in the driver where we convert a `usize` into
a `u32` using `as`. Even though most of these are obviously correct, use
`try_from` and let the compiler optimize wherever it is safe to do so.
Acked-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251029-nova-as-v3-3-6a30c7333ad9@nvidia.com>
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The `as` operator is best avoided as it silently drops bits if the
destination type is smaller that the source.
For data types where this is clearly not the case, use `from` to
unambiguously signal that these conversions are lossless.
Acked-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251029-nova-as-v3-1-6a30c7333ad9@nvidia.com>
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...which is sufficient to make Ada GPUs work, because they use the
pre-existing Ampere GPU code, unmodified.
Tested on AD102 (RTX 6000 Ada).
Signed-off-by: John Hubbard <jhubbard@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251025012017.573078-1-jhubbard@nvidia.com>
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Don't use unwrap() to extract an Option<SGEntry>, instead handle the
error condition gracefully.
Fixes: a841614e607c ("gpu: nova-core: firmware: process and prepare the GSP firmware")
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
Reviewed-by: John Hubbard <jhubbard@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20250926130623.61316-2-dakr@kernel.org>
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Because nova-core depends on CONFIG_64BIT and a raw DmaAddress is
always a u64, we can remove the now actually useless conversion.
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
Reviewed-by: John Hubbard <jhubbard@nvidia.com>
[acourbot@nvidia.com: reword commit as suggested by John.]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20250926130623.61316-1-dakr@kernel.org>
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The GSP bootloader is a small RISC-V firmware that is loaded by Booter
onto the GSP core and is in charge of loading, validating, and starting
the actual GSP firmware.
It is a regular binary firmware file containing a specific header.
Create a type holding the DMA-mapped firmware as well as useful
information extracted from the header, and hook it into our firmware
structure for later use.
The GSP bootloader is stored into the `GspFirmware` structure, since it
is part of the GSP firmware package. This makes the `Firmware` structure
empty, so remove it.
Reviewed-by: John Hubbard <jhubbard@nvidia.com>
Acked-by: Danilo Krummrich <dakr@kernel.org>
Link: https://lore.kernel.org/r/20250913-nova_firmware-v6-8-9007079548b0@nvidia.com
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
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The GSP firmware is a binary blob that is verified, loaded, and run by
the GSP bootloader. Its presentation is a bit peculiar as the GSP
bootloader expects to be given a DMA address to a 3-levels page table
mapping the GSP firmware at address 0 of its own address space.
Prepare such a structure containing the DMA-mapped firmware as well as
the DMA-mapped page tables, and a way to obtain the DMA handle of the
level 0 page table.
Then, move the GSP firmware instance from the `Firmware` struct to the
`start_gsp` method since it doesn't need to be kept after the GSP is
booted.
As we are performing the required ELF section parsing and radix3 page
table building, remove these items from the TODO file.
Acked-by: Danilo Krummrich <dakr@kernel.org>
Link: https://lore.kernel.org/r/20250913-nova_firmware-v6-7-9007079548b0@nvidia.com
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
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The Booter signed firmware is an essential part of bringing up the GSP
on Turing and Ampere. It is loaded on the sec2 falcon core and is
responsible for loading and running the RISC-V GSP bootloader into the
GSP core.
Add support for parsing the Booter firmware loaded from userspace, patch
its signatures, and store it into a form that is ready to be loaded and
executed on the sec2 falcon.
Then, move the Booter instance from the `Firmware` struct to the
`start_gsp` method since it doesn't need to be kept after the GSP is
booted.
We do not run Booter yet, as its own payload (the GSP bootloader and
firmware image) still need to be prepared.
Acked-by: Danilo Krummrich <dakr@kernel.org>
Link: https://lore.kernel.org/r/20250913-nova_firmware-v6-6-9007079548b0@nvidia.com
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
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Now that the vbios code uses a non-bound `Device` instance, store an
`ARef` to it at construction time so we can use it for logging without
having to carry an extra argument on every method for that sole purpose.
Reviewed-by: Joel Fernandes <joelagnelf@nvidia.com>
Acked-by: Danilo Krummrich <dakr@kernel.org>
Link: https://lore.kernel.org/r/20250808-vbios_device-v1-2-834bbbab6471@nvidia.com
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
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Falcon DMA transfers are done in 256 bytes increments, and the method
responsible for initiating the transfer checked that the required length
was indeed a multiple of 256. While correct, this also requires callers
to specifically account for this limitation of DMA transfers, and we had
for instance the fwsec code performing a seemingly arbitrary (and
potentially overflowing) upwards alignment of the DMEM load size to
match this requirement.
Let's move that alignment into the loading code itself instead: since it
is working in terms of number of transfers, we can turn this upwards
alignment into a non-overflowing operation, and check that the requested
transfer remains into the limits of the DMA object. This also allows us
to remove a DMA-specific constant in the fwsec code.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Link: https://lore.kernel.org/r/20250821-falcondma_256b-v2-1-83e8647a24b5@nvidia.com
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
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Fix all warnings caused by `clippy::cast_lossless`, which is going to be
enabled by [1].
Cc: Alexandre Courbot <acourbot@nvidia.com>
Cc: Miguel Ojeda <ojeda@kernel.org>
Link: https://lore.kernel.org/r/20250615-ptr-as-ptr-v12-5-f43b024581e8@gmail.com [1]
Reviewed-by: Alexandre Courbot <acourbot@nvidia.com>
Tested-by: Alexandre Courbot <acourbot@nvidia.com>
Link: https://lore.kernel.org/r/20250624132337.2242-2-dakr@kernel.org
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
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A few new dependencies are required to remove some of the TODO items:
- A way to safely convert from byte slices to types implementing
`FromBytes`,
- A way to obtain slices and write into a `CoherentAllocation`,
- Several improvements to the `register!()` macro,
- Alignment operations to powers of two, and an equivalent to the C
`fls`,
- Support for `xa_alloc` in the XAlloc bindings.
Some items have also become obsolete:
- The auxiliary bus abstractions have been implemented and are in use,
- The ELF utilities are not considered for being part of the core kernel
bindings anymore.
- VBIOS, falcon and GPU timer have been completed.
We now have quite a few TODO entries in the code, so annotate them with
a 4 letter code representing the corresponding task in `todo.rst`. This
allows to easily find which part of the code corresponds to a given
entry (and conversely).
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Link: https://lore.kernel.org/r/20250619-nova-frts-v6-24-ecf41ef99252@nvidia.com
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
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With all the required pieces in place, load FWSEC-FRTS onto the GSP
falcon, run it, and check that it successfully carved out the WPR2
region out of framebuffer memory.
Reviewed-by: Lyude Paul <lyude@redhat.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Link: https://lore.kernel.org/r/20250619-nova-frts-v6-23-ecf41ef99252@nvidia.com
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
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The FWSEC firmware needs to be extracted from the VBIOS and patched with
the desired command, as well as the right signature. Do this so we are
ready to load and run this firmware into the GSP falcon and create the
FRTS region.
[joelagnelf@nvidia.com: give better names to FalconAppifHdrV1's fields]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Link: https://lore.kernel.org/r/20250619-nova-frts-v6-22-ecf41ef99252@nvidia.com
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
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