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In bypass mode, tasks are queued on per-CPU bypass DSQs. While this works well
in most cases, there is a failure mode where a BPF scheduler can skew task
placement severely before triggering bypass in highly over-saturated systems.
If most tasks end up concentrated on a few CPUs, those CPUs can accumulate
queues that are too long to drain in a reasonable time, leading to RCU stalls
and hung tasks.
Implement a simple timer-based load balancer that redistributes tasks across
CPUs within each NUMA node. The balancer runs periodically (default 500ms,
tunable via bypass_lb_intv_us module parameter) and moves tasks from overloaded
CPUs to underloaded ones.
When moving tasks between bypass DSQs, the load balancer holds nested DSQ locks
to avoid dropping and reacquiring the donor DSQ lock on each iteration, as
donor DSQs can be very long and highly contended. Add the SCX_ENQ_NESTED flag
and use raw_spin_lock_nested() in dispatch_enqueue() to support this. The load
balancer timer function reads scx_bypass_depth locklessly to check whether
bypass mode is active. Use WRITE_ONCE() when updating scx_bypass_depth to pair
with the READ_ONCE() in the timer function.
This has been tested on a 192 CPU dual socket AMD EPYC machine with ~20k
runnable tasks running scx_cpu0. As scx_cpu0 queues all tasks to CPU0, almost
all tasks end up on CPU0 creating severe imbalance. Without the load balancer,
disabling the scheduler can lead to RCU stalls and hung tasks, taking a very
long time to complete. With the load balancer, disable completes in about a
second.
The load balancing operation can be monitored using the sched_ext_bypass_lb
tracepoint and disabled by setting bypass_lb_intv_us to 0.
v2: Lock both rq and DSQ in bypass_lb_cpu() and use dispatch_dequeue_locked()
to prevent races with dispatch_dequeue() (Andrea Righi).
Cc: Andrea Righi <arighi@nvidia.com>
Cc: Dan Schatzberg <schatzberg.dan@gmail.com>
Cc: Emil Tsalapatis <etsal@meta.com>
Reviewed_by: Emil Tsalapatis <emil@etsalapatis.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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races
The warned bitfields in struct scx_sched are updated racily from concurrent
CPUs causing RMW races, which is fine for these boolean warning flags. Add a
comment marking this area to prevent future fields that can't tolerate racy
updates from being added here.
Signed-off-by: Tejun Heo <tj@kernel.org>
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SCX_KICK_WAIT is used to synchronously wait for the target CPU to complete
a reschedule and can be used to implement operations like core scheduling.
This used to be implemented by scx_next_task_picked() incrementing pnt_seq,
which was always called when a CPU picks the next task to run, allowing
SCX_KICK_WAIT to reliably wait for the target CPU to enter the scheduler and
pick the next task.
However, commit b999e365c298 ("sched_ext: Replace scx_next_task_picked()
with switch_class()") replaced scx_next_task_picked() with the
switch_class() callback, which is only called when switching between sched
classes. This broke SCX_KICK_WAIT because pnt_seq would no longer be
reliably incremented unless the previous task was SCX and the next task was
not.
This fix leverages commit 4c95380701f5 ("sched/ext: Fold balance_scx() into
pick_task_scx()") which refactored the pick path making put_prev_task_scx()
the natural place to track task switches for SCX_KICK_WAIT. The fix moves
pnt_seq increment to put_prev_task_scx() and also increments it in
pick_task_scx() to handle cases where the same task is re-selected, whether
by BPF scheduler decision or slice refill. The semantics: If the current
task on the target CPU is SCX, SCX_KICK_WAIT waits until the CPU enters the
scheduling path. This provides sufficient guarantee for use cases like core
scheduling while keeping the operation self-contained within SCX.
v2: - Also increment pnt_seq in pick_task_scx() to handle same-task
re-selection (Andrea Righi).
- Use smp_cond_load_acquire() for the busy-wait loop for better
architecture optimization (Peter Zijlstra).
Reported-by: Wen-Fang Liu <liuwenfang@honor.com>
Link: http://lkml.kernel.org/r/228ebd9e6ed3437996dffe15735a9caa@honor.com
Cc: Peter Zijlstra <peterz@infradead.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Implement the missing cgroup_set_idle() callback that was marked as a
TODO. This allows BPF schedulers to be notified when a cgroup's idle
state changes, enabling them to adjust their scheduling behavior
accordingly.
The implementation follows the same pattern as other cgroup callbacks
like cgroup_set_weight() and cgroup_set_bandwidth(). It checks if the
BPF scheduler has implemented the callback and invokes it with the
appropriate parameters.
Fixes a spelling error in the cgroup_set_bandwidth() documentation.
tj: s/scx_cgroup_rwsem/scx_cgroup_ops_rwsem/ to fix build breakage.
Signed-off-by: zhidao su <soolaugust@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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ops.exit() may be called even if the loading failed before ops.init()
finishes successfully. This is because ops.exit() allows rich exit info
communication. Add SCX_EFLAG_INITIALIZED flag to scx_exit_info.flags to
indicate whether ops.init() finished successfully.
This enables BPF schedulers to distinguish between exit scenarios and
handle cleanup appropriately based on initialization state.
Acked-by: Andrea Righi <arighi@nvidia.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Convert warned_zero_slice and warned_deprecated_rq in scx_sched struct to
single-bit bitfields. While this doesn't reduce struct size immediately,
it prepares for future bitfield additions.
v2: Update patch description.
Acked-by: Andrea Righi <arighi@nvidia.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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scx_bpf_cpu_rq() works on an unlocked rq which generally isn't safe.
For the common use-cases scx_bpf_locked_rq() and
scx_bpf_cpu_curr() work, so add a deprecation warning
to scx_bpf_cpu_rq() so it can eventually be removed.
Signed-off-by: Christian Loehle <christian.loehle@arm.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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scx_sched.event_stats_cpu is the percpu counters that are used to track
stats. Introduce struct scx_sched_pcpu and move the counters inside. This
will ease adding more per-cpu fields. No functional changes.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Andrea Righi <arighi@nvidia.com>
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There currently isn't a place to place SCX-internal types and accessors to
be shared between ext.c and ext_idle.c. Create kernel/sched/ext_internal.h
and move internal type and accessor definitions there. This trims ext.c a
bit and makes future additions easier. Pure code reorganization. No
functional changes.
Signed-off-by: Tejun Heo <tj@kernel.org>
Acked-by: Andrea Righi <arighi@nvidia.com>
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