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Implement the GSP sequencer which culminates in INIT_DONE message being
received from the GSP indicating that the GSP has successfully booted.
This is just initial sequencer support, the actual commands will be
added in the next patches.
Signed-off-by: Joel Fernandes <joelagnelf@nvidia.com>
[acourbot@nvidia.com: move GspSequencerInfo definition before its impl
blocks and rename it to GspSequence, adapt imports in sequencer.rs to
new formatting rules, remove `timeout` argument to harmonize with other
commands.]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251114195552.739371-8-joelagnelf@nvidia.com>
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Add support for sending the SetSystemInfo command, which provides
required hardware information to the GSP and is critical to its
initialization.
Signed-off-by: Alistair Popple <apopple@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251110-gsp_boot-v9-11-8ae4058e3c0e@nvidia.com>
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Initialise the GSP resource manager arguments (rmargs) which provides
initialisation parameters to the GSP firmware during boot. The rmargs
structure contains arguments to configure the GSP message/command queue
location.
These are mapped for coherent DMA and added to the libos data structure
for access when booting GSP.
Signed-off-by: Alistair Popple <apopple@nvidia.com>
Co-developed-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251110-gsp_boot-v9-10-8ae4058e3c0e@nvidia.com>
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This commit introduces core infrastructure for handling GSP command and
message queues in the nova-core driver. The command queue system enables
bidirectional communication between the host driver and GSP firmware
through a remote message passing interface.
The interface is based on passing serialised data structures over a ring
buffer with separate transmit and receive queues. Commands are sent by
writing to the CPU transmit queue and waiting for completion via the
receive queue.
To ensure safety mutable or immutable (depending on whether it is a send
or receive operation) references are taken on the command queue when
allocating the message to write/read to. This ensures message memory
remains valid and the command queue can't be mutated whilst an operation
is in progress.
Currently this is only used by the probe() routine and therefore can
only used by a single thread of execution. Locking to enable safe access
from multiple threads will be introduced in a future series when that
becomes necessary.
Signed-off-by: Alistair Popple <apopple@nvidia.com>
Co-developed-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251110-gsp_boot-v9-9-8ae4058e3c0e@nvidia.com>
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